The only plays available are Power to the strong side, Lead to the strong side, G Counter to the strong side, Toss to the strong side, Inside Zone to the strong side, GT Counter to the weak side(tricky, tricky), and Bootleg to the weak side. If you really want to catch the defense off guard either throw it 30+ yards deep on a Streak or run Draw, preferably Draw. Bootleg, Deep Pass, and Draw are reserved for 3rd and long only. Occasionally just to throw him a bone or when we have a superior athlete at the position run Fullback Dive. No need for misdirection, or keeping the defense off balance.
All jokes aside, hes a fine man and one hell of a program builder, right up there with Robbins in that regard. Clintwood was a .so-so team that finished in the middle of the pack in the LPD when he took over, when Clintwood closed they were one of the premier programs in SWVA. His ability to put together a program can not be overstated(I do realize his staff played a major role in that but he was the man).
It seems like Coach Mullins wholeheartedly believes that offensive strategy can be summed up by putting your best player at Tailback and giving him the ball 30+ times a game. That's his greatest strength, giving his dude the ball but its also his greatest weakness, because when that doesn't work there is no plan B.